Showing posts with label 2. Prodution planning and scheduling. Show all posts
Showing posts with label 2. Prodution planning and scheduling. Show all posts

2008-01-19

Video shooting preparation

  • Location decided. Shira asked if any of us has a projector we could use (to light the individual characters).
The story based on night, we have to light characters if we shoot from far distance. But, non of us have this kind of stuff... We have to start shoot earlier, and maybe use video editing effects as a solution.

  • I think about we may also need to discuss how to prepare the following things:
  • Schmar: a thin blue suit, the jacket was unbuttoned / his weapon, half a bayonet and half a kitchen knife,
  • Pallas: his collar turned up, his dressing-gown girt round his portly body,
  • Mr Wese: no special dressing (industrious night worker), a stick
  • Mrs Wese: with a fox-fur coat over her night-gown,
  • Policeman: dress?
  • Others: post, clock, the door bell, red textile represent blood?

2008-01-18

Location not decided yet...

To find a suitable location is not easy...

We needed to find a street corner with 2 windows for Pallas and Mrs Wese.
In this way, we could fix the camera and shoot the background we need.
To solve this problem, we discussed on team blog.
-Shira's place is not good enough
-Sasha's place is quite good, but we may have to give up the window view and find alternative solutions.

Tomorrow I have animation skill course in University, I don't have time to look for the location. I called my friend who lives near Deptford Bridge DLR stop. She promissed me to shoot some photos for me! Maybe I can find good view and suitable place.

We planned to shoot video tomorrow, but it seems we may delay till everything well prepared.

2008-01-17

Timetable

  • Our timetable:

since it's two weeks project, we have to do everything on time. For this week, I thought, the following are more urgent.

  • the PP test tmr
  • we need to finalize our storyboard, otherwise, the shooting will be delayed
  • before shooting video on Saturday, we have to find the best location.
  • we need to find more people to be actors

P.S. I have to find free time to self-learning HTML & CSS.

2008-01-15

Concept decided and production planning

Concept decided:
  • an interactive movie, not a game.
  • seperate each characters' timeline as sliders/scrolls on interface
  • users can control and move forward or backward to see what happen and different endings
  • we need to find the possible combinations (maybe thousands...)
  • all of us know the coding is difficult but we all agree it's very challenging and excited to have a try
  • although the puzzle game idea is also very interesting, considering it's lower interactivity, or we can say, it may be the safe alternative for our project. But may difficult to trigger VURPs' interest and motivation
  • i prefer to challeging play with narrative elements: character and time

Once the concept decided, we have to make storyboard with possible combinations first, then we can process video shooting. (waiting...)

2008-01-14

Brainstorming production idea and roles decided.


Today's meeting:
  • Except for sharing the deconstruction text, we brainstorming the idea for this project.
my teammates have two ideas:
- play with timeline by sliders: users will be a DJ can edit the story by different characters'
timelines
- objects puzzle game: we shoot video from objects point of view, users have to puzzle all the
objects in right place to explore Kafka's story.

we will discuss more details and make decision tomorrow.


  • we also decided everyone's role in this project:
Last project, I had experience in project manager, and i am willing to do the presentation website to learn HTML further. Besides, I will also assist my teammates to learn video editing and help the usability test. I learnt how to use Premiere at my first locative-media project, this project offers me a good chance to practice more.